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(c)アリスソフト
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InfoEdit

On Top: HP, Command, and Resources (Cost)

On Bottom: Radar (Intiative), Fighters, Lasers, Missiles, Cannons

There Are Five Known Classes of Ships: Battleships, Carriers, Cruisers, Destroyers, Other (Sub/Capture/Repair)

Unlocking TechnologyEdit

1st Generations Vessels: Initial

2nd Generation Vessels: Recruit Tsunami Starting Around turn 5. (No Info event)

3rd Generation Vessels: 10 Star regions Captured (Japan Counts Towards Your Total)

4th Generation Vessels: 15 Star Regions Captured

5th Generation Vessels: 20 Star Regions Captured

6th Generation Vessels: 25 Star Regions Captured

Note's Technology will be Vital Towards your Progress and it is very unlikely that you will capture certain territories without them. These are general guidelines regarding the approximate technology level and progress.

  • 1st Generations will be sufficient to conquering (All Chuteikoku (China) Territories), Manila 2000, Micronesia, Shikoku.
  • 2nd Generation will be sufficient to take Malaysia, Rabaul, Vietnam, Indocurry, Siberia.
  • 3rd Generations is sufficient to punch through Arabia and Hawaii, and advance towards the Soviets.

A very few blueprints are not unlocked by conquering star regions alone and require meet some conditions:

  • To unlock a certain level of aircraft carriers or submarines tech, you must build at least 1 carrier (submarine) of the previous level. Not sure about other ship types yet.
  • Pocket Battleships require select the White-Hole events in the event phase during the invasion of Russia.
  • Rommel High-Speed Cruisers require select an event with Rommel and Retia in the event phase.
  • Submarines can be researched earlier if we formed the triple alliance and Dönitz joins (Note: Autoevent at the beginning of turn with very low priority). Otherwise unlocked when Dokutsu falls, or when True Japan (Japanization route) appears or 25 stars conquered (can't tell which, I gave up getting subs by that time on ulimate idol route when they appeared).
  • Prototype Carrier Submarines can be researched the next turn after 3 Type 94 Aircraft Carrier and 3 Type(Mark) 10 Submarine are build; build one to enable Type 400 Carrier Submarine (needs 25 Star Regions).
  • 77 Barrier Warship can be researched the next turn that we build a 77 Barrier Battleship.
  • Orca fish can be researched and mass produced when 8 Fish markets are built and doing the event "The Good Harvest".
  • Super Battleship can be unlocked either by letting the national security of the star region of Japan fall to zero by attacks of Space Monster or enemy fleets, or by -NOT- unlocking tier 3 research by turn 25. That means, not conquering 10 star regions until after turn 25.
  • Armed versions of cold or sandstorm protection ships are researchable the turn after 3 of the unarmed versions are built.

Misc NotesEdit

NOTE1

  • Stacking ships with the same damage negating abilities will stack the abilities.
  • Ex1: -300 Laser Damage + -300 Laser Damage = -600 Laser Damage
  • Percentage damage increase/decreases and numerals damage decreases will also stack; percentage buff/debuffs are applied first, then constant value debuffs are substracted.
  • Ex2: Commander has ability to negate 50% of any damage and a ship with -300 Laser Damage, after recalculating the damage for to half the 300 Damage are substracted from the new value
  • This also works with damage reductions & increases through weather conditions.
  • All percentages of buff/debuffs are summed (and NOT multiplied) to yield net buff/debuff percentage e.g. +100% damage and a -50% damage applied on an attack at the same time won't keep the damage same, it'll actually mean (+100-50)% = +50% damage bonus to the attack.
  • You will be able to play with the fish ships you had get in your previous games in your new games

NOTE2

  • If you edit this page to add ships, do you best to group it with similar ships (Laser ships with laser ships, according to tiers)
  • Right click on the table and choose Row -> Insert Row Before/After

NOTE3

  • Simple algebra can determine how much a ship costs after discount. Note that as buying cost increases/decreases, selling costs will also change proportionately.

Ex. If original cost is 5000 and building cost is at 85%, now the cost will be 5000 x 85/100 = 4250.

  • It is suggested that you input the original 100% cost in these tables.
  • Likewise calculations apply for research costs.


Battleships(戦艦)Edit

Battleships are the largest Ships and possess the greatest offensive power. Trade speed for enhanced durability. Their high command points and costs limit their deployment early on. Laser weaponry is the most common among the world. Due to their high firepower and high HP, their radar scores are naturally low, with a few exceptions.

Country Name HP Command Resource Radar Fighters Lasers Missiles Cannons Skill
Japanese Empire BB-50 180 180 1800 45 - 180 - - -
BB-60 240 180 3600 60 - 240 - - -
BB-70 300 180 7200 75 - 300 - - -
BB-80 360 180 10800 90 - 360 - - -
BB-90 420 180 14400 105 - 420 - - -
BB-0 Goku 480 180 180 120 - 480 - 300 -
BB-LAS-71 180 180 8400 75 - 300 - - -
BB-LAS-91 240 180 10800 75 - 390 - - -
LAS-0 Ten 300 180 21000 105 - 510 - - -
BB-MIS-62 300 180 14400 60 - - 330 - -
BB-MIS-82 420 180 16800 90 - - 450 - -
MIS-0 Takeshi 540 180 15000 120 - - 570 - -
BB-PCKT-89 300 135 13500 90 - 300 - - -
PCKT-0 Hibiki 420 135 22500 120 - 420 - - -
BB-SHLD-77 240 180 8400 75 - 180 - - -300 Laser Damage
BB-SHLD-97 360 180 16800 105 - 240 - - -300 Laser Damage
SHLD-0 Sakigake 420 180 21000 120 - 300 - - -300 Laser Damage
SD-X Yamato 480 360 7200 45 - 480 - - -
SD-X Kii 900 450 27000 90 - 720 210 - -
SD-X Kaneda 1440 540 54000 120 - 960 570 - -
FLG-Nagato 240 180 0 60 - 240 - - -
BB-Inugoten 300 630 0 75 - 240 - - -300 Missile Damage
BB-Koukyo 300 630 0 75 120 180 - - -300 Missile Damage
BB-AI Yubari 240 0 0 240 - 240 - 300 -
BB-AI2 Kashii 240 0 0 240 - - - - -
BB-S Nagato 300 180 0 75 120 2400 - - -
Captain Akashi 30 0 0 1800 900 900 900 900 -9999 Damage
Gamerika Republic Large Battleship "Montana Class" 300 210 2100 30 - 240 - - -
Iowa Class Battleship 300 ? ? 75 - 300 - - -
Tier 2 battleship 240 180 3600 60 - 240 - - -
Douglas's battleship 240 195 3900 75 - 240 60 - -
Human Unification Organization Superheavy Battleship "Soviet Class" 360 240 2400 30 - 180 240 - -??? Fighter Damage
Superheavy battleship "Soviet class" tier 2 420 240 4800 45 - 240 300 - -300 fighter damage
heavy battleship "??? class" tier 2 240 210 3900 60 - 300 - - -300 laser damage
Battleship "??? class" tier 2 240 180 3600 60 - 240 - - -
Catherine's flagship 480 120 0 (flagship) 105 - - 510 - -
Aeris Empire Queenship "Queen Elizabeth" 360 210 0 (flagship) 120 - 420 - - -600 Laser Damage
Mary's flagship 300 105 0 (flagship) 300 - - - - -600 Fighter damage

Knightship

"Nelson's flagship"

240 195 0 (flagship) 60 - 300 - - -
Knightship "Lawrence's flagship" 240 195 0 (flagship) 75 - 240 - - Sonar - attacks submerged submarines
Knightship "Montgomery's flagship" 300 195 0 (flagship) 60 - 240 - - -300 missile damage
Aeris first generation battleship 180 180 1800 45 - 180 - - -
Aeris second generation battleship 240 180 3600 60 - 240 - - -
Aeris third generation battleship 300 180 7200 75 - 300 - - -
Itarin Republic Battleship "Vittorio Class"* 120 180 1800 60 - 120 - - -
Yuri Julius' flagship 240 195 0 (flagship) 90 - 240 - - -
??? ??? 900 150 1500? - - - - - Sell Only?
Dokutsu 3rd Reich Manstein's flagship 360 180 0 (flagship) 210 - 390 - - -
Nordic union Pirate battleship "elfhild's flagship" 240 180 0 (flagship) 45 - 300 - - -

Notes: *Decorated with Alpine flowers and absurd public policy, this battleship is a joke.

    • The super battleship Nagato is tougou's ship in the combined fleet event. its in his first slot so the stats will vary depending on tougou's skill level
    • Names not confirmed.

Cruisers(巡洋艦)Edit

Smaller than battleships and larger than destroyers, Cruisers maintain a balance of strength, durability, and speed. The Dokutsu Third Reich Cruisers have higher mobility and prefer cruisers in their main fleet.

Country Name HP Command Resource Radar Fighters Lasers Missiles Cannons Skill
Japanese Empire Type 50 Cruiser 90 90 900 90 - 90 - - -
Type 60 Cruiser 120 90 1800 120 - 120 - - -
Type 70 Cruiser 150 90 3600 150 - 150 - - -
Type 80 Cruiser 180 90 5400 180 - 180 - - -
Type 90 Cruiser 210 90 7200 210 - 210 - - -
Type 75 Anti-Aircraft Cruiser 150 90 4200 150 - 120 - - -300 Fighter Damage
Type 95 Anti-Aircraft Cruiser 210 90

8400

210 - 180 - - -300 Fighter Damage
Type 68 Radar Cruiser 120 90 2100 240 - 90 - - -
Type 88 Rader Cruiser 180 90 6300 360 - 150 - - -
Type 62 Missle Cruiser 150 90 2100 120 - - 150 - -
Type 82 Missile Cruiser 210 90 6300 180 - - 210 - -
Gamerika Republic Portland Class Cruiser (Tier 1) 90 90 900 90 - 90 - - -
Portland Class Cruiser (Tier 2) 120 90 1800 120 - 120 - - -
Portland Class Cruiser (Tier 3) 150 90 3600 150 - 150 - - -

Missile cruiser

(tier 1)

120 105 2100 120 - - 90 - -600 laser damag
Anti air cruiser (tier 3) 150 90 3600 150 - 120 - - -300 aircraft damage
Dokutsu 3rd Reich Cruiser Number 1 "Blitz" 60 105 1050 120 - 120 - - -
Chun Empire Cruiser "Gyoza" Class 60 60 750 90 - 60 - - -

Missile Cruiser

(tier 1)

120 90 900 90 - - 120 - -
Human unification organization

Missile cruiser

(tier 2)

150 90 1800 120 - - 150 - -
Tier 2 laser cruiser 120 90 900 120 - 120 - - -
Aeris empire Tier 1 green cruiser 60 75 750 60 - 60 - - -
Tier 1 special green cruiser 60 90 750 90 - 60 - - -
Tier 1 white cruiser 90 90 900 90 - 90 - - -
Tier 2 white cruiser 120 105 2100 120 - 90 - - -300 laser damage
Tier 3 white cruiser 150 105 4200 150 - 120 - - -300 laser damage
Itarin republic Tier 3 hello kitty cruiser 120 90 3600 180 - 120 - - -
Purupet shop Defense Cruiser 120 105 10000 120 - 90 - - -300 laser damage

Destroyers (駆逐艦)Edit

Destroyer Warships are cheap, fast and maintain relatively high attack power at the cost of being frail. They are the foot soldiers of your fleet. Cheap in resources and command point usage, they augment the firepower of your squadrons. Destroyers have the highest natural radar scores when not being compared to dedicated radar cruisers.

Country Name HP Command Resource Radar Fighters Lasers Missiles Cannons Skill
Japanese Empire Special Prototype: Lighting model Destroyer 30 60 600 120 - - - 120 -
Type 50 Destroyer 45 45 450 180 - 30 - - -
'Type 60 Destroyer 60 45 900 240 - 30 - - -
Type 70 Destroyer 75 45 1800 300 - 45 - - -
Type 80 Destroyer 90 45 2700 360 - 45 - - -
Type 90 Destroyer 105 45 3600 420 - 60 - - -
Type 0 Destroyer 120 45 4500 480 - 60 - - -
prototype cannon Destroyer 30 45 600 120 - - - 120 -
Type 63 Destroyer 45 60 1200 180 - - - 300 -
Type 83 75 45 3600 300 - - -- 420 -
Tier 6 Cannon Destroyer ** 105 45 6000 420 - - - 540 -
Type 79 Destroyer 75 45 1800 240 - - - 300 Enemy's attack get doubled and will target this ship first.
Type 99 Destroyer 165 45 3600 360 - - - 420 Enemy's attack get doubled and will target this ship first.
Type 88 Anti-submarine Destroyer 75 45 3600 360 - - 75 - Can always attack submarines
Tier 6 Anti-Submarine Destroyer 105 45 6000 480 - - 105 - Can always attack submarines
Gamerika Republic Sumner Class Destroyer (Tier 2) 60 45 900 240 - 30 - 180 -
Sumner Class Destroyer (Tier 3) 75 45 1800 300 - 30 - 240 -
Human unification organization Tier 2 destroyer 60 45 900 240 - - - 240 -
Aeris Empire Destroyer "Javelin Class" 45 45 450 180 - 30 - - -
Tier 3 destroyer 75 45 1800 300 - 60 - - -
Itarin republic Tier 3 destroyer 60 45 2530 360 - 60 - - -
Chun Empire Tier 1 destroyer 30 45 300 180 - 30 - - -
Purupet shop Aegis Destroyer 120 105 10000 120 - - 90 - -600 laser damage

Notes:(**)the sames as the Battleships


Aircraft CarriersEdit

Aircraft Carriers have the longest range of all warships, which gives them attack priority over everything but other aircraft weapons. You do not start off with these ships. Their HP and radar scores are lacking as well as missing much of the raw damage of battleships, but they use less command points than battleships and are the main ship type able to field aircraft.

Country Name HP Command Resource Radar Fighters Lasers Missiles Cannons Skill
Japanese Empire


Type 74 Aircraft Carrier

120

135

9000

75

240

-

-

-

-


Type 84 Aircraft Carrier

150

135

13500

90

300

-

-


-

-


Type 94 Aircraft Carrier

180

135

18000

105

360

-

-

-

-


Type 89 Large Aircraft Carrier

210


165

19800

75

420

-

-

-

-


Type 99 Large Aircraft Carrier

240


165

26400

190

480

-

-

-

-


Japan's first aircraft carrier

60


150

4050 (sell only)

45

120


-

-

-

-

Gamerika Repulic Formal Aircraft Carrier Essex Class 60 135 2250 45 120 - - - -
Casablanca Class Escort Aircraft Carrier 75 ? ? 90 144 - - - -
Mini carrier 90 105 9900 105 150 - - - -
Tier 3 Formal aircraft carrier 120 135 9000 75 240 - - - -
Tier 3 Large aircraft carrier 180 165 13200 60 360 - - - -
Aeris empire Tier 2 Formal aircraft carrier 90 135 2250 60 180 - - - -
Tier 3 Formal aircraft carrier 120 135 9000 75 240 - - - -
Human unification organization Tier 3 ?? carrier 120 135 9000 75 240 - - - -

Other ShipsEdit

These are mainly support ships or unique animal-shaped ships. You will have to use some of these to bypass weather effects and negate weapon damages.

NOTE: Submarines are special ships. They can hide from enemy attack until they are the last fleet left. They require the entire fleet under the admiral to be all submarine types ships for the ability to work.. They also need to be fighting with another admiral's fleet that are not all submarines as well. Special ships exist that allow submarine fleets to be attacked at any time, however.

NOTE2: Unique enemy ships, some ships that come with admirals, and animal ships are sell only. You will get less money for selling if you have any cost building discounts from 100%.

NOTE 3 : To unlock the Type 77 Laser Barrier Ship( -600 laser damage), first you have to develop the Type 77 Barrier Battleship( -300 laser damage, 75 radar and 180 laser damage), build one then you will have an event next turn. Only after that, you can develop that ship.

Country Name HP Command Resource Radar Fighters Lasers Missiles Cannons Skill

Japanese Empire

Submarine Mark I 45 75 1500 180 - - - 240 Submarine
Type(Mark) 10 Submarine** 75 75 4500 300 - - - 360 Submarine
Type(Mark) 100 Submarine** 105 75 10500 420 - - - 480 Submarine
Prototype(?) Carrier Submarine 90 150 14040 360 120 - - - Submarine
Type 400 Carrier Submarine 105 135 14850 420 300 - - - Submarine
Type 58 Radar Ship 45 60 600 360 - - - - -
Type 88 Radar Ship 90 60 3600 720 - - - - -
Type 75 Anti-Aircraft Ship 75 60 3000 300 - - - - -600 Fighter Damage
Type 95 Anti-Aircaft Ship 105 60 6000 450 - - - - -600 Fighter Damage
Type 66 Missile Barrier Ship 75 60 1200 120 - - - - -600 Missile damage
Type 86 Missile Barrier Ship 105 60 3600 120 - - - - -600 Missile damage
Type 77 Laser Barrier Ship 75 60 3600 150 - - - -

-600 Laser damage

Type 97 Laser Barriership 105 60 7200 210 - - - - -600 Laser damage
Type 79 Submarine Detection Ship 75 60 2400 420 - - - - Can attack enemy submarines anytime
Type 99 Submarine Detection Ship 105 60 4800 540 - - - - Can attack enemy submarines anytime
Russian Radarshipdesign** 105 75 7200 480 - - - - (maybe later something)
Armed Russian Radarshipdesign 120 60 6000 540 - - 120 - -
極寒対策艦 60 60 1200 120 - - - - Cold Protection (For Russia)
Armed cold countermeasure** 60 60 1200 90 - 90 - - Cold Protection (For Russia)
砂塵対策艦 60 60 1200 120 - - - - Dust Protection (Negates "Tornado" Weather)
拘束艦 60 360 1800 - - - - - Capture generic admirals
Maintenence Ship 45 30 150 - - - - - Repairs 10% per turn
連絡艦 30 15 30 - - - - - -
Dokutsu 3rd Reich U-Boat VII Model 30 75 750 180 - - - 180

Submarine

??? Extreme Cold Counter-measures Ship 60 60 120 120 - - - - Cold Protection
Dust countermeasure ship 60 60 120 - - - - - Dust Protection
MISC. SHIPS Name HP Command Resources Radar Fighters Lasers Missiles Cannons Skill
How to Get

"シュウ皇帝の隠し財産発見" Event after conquering Chun Empire

Golden Huge Huge Huge Ship(?) 60 30 18000 - - - - -
Event after conquering Chun Empire: Re-build colony Colony ship 900 150 1500 - - - - - -
??? Guardian god ship 240 165 0 30 - 240 - - -
??? ????ship 91F 240 135 13500 60 - - 390 - -
Build an electric city and do the event Yellow nurse ship 120 30 15 - - - - - Lovely- fake but lovely, doesn't nurse
Build two electric cities and do the event White nurse ship 240 0 15 - - - - - Nurse- acts as a mobile repair shop restoring 60% hp per turn
Small Planet invading "A Baowa Chongqing" Space Panda 150 120 - 75 - 150 - -
Small Planet invading "Micronesia" Space Alligator 120 105 0 120 - 120 - 240
Small planet invading Australia Space tortoise 60 30 0 180 - 120 - - -
Defeat the Space Typhoon Disaster


Memorial Warship Space Typhoon

30 30 15000 - - 30 - - -300 Laser Damage
Defeat the Nubobo Bacteria disaster Memorial warship Nubobo Bacteria 30 30 15000 30 - 300 - - -
Defeat the Space Sumo disaster Memorial warship Space Sumo 9990 540 30000 30 - 30 - 30 -
Defeat the Locust Swarm disaster Memorial warship Locust Swarm 30 30 15000 540 - 30 - - -
Pick first option in "Wish" Tange Dog 45 0 0 240

Heals 40% HP each turn

Non Japan route, get tri pact, defeat Core, then Russia, at Scandinavia do battle event

Could be obtained at japan Route with tri pakt, after UHOS territories taken over by Aeris Empire(Gamerika defeated). Conquer them and do battle event in Scandinavia

Blue Crystal 960 285 18000 30 540 - - - -600 Fighter Damage
Comes with admiral nozomi hanny GR 90 0 0 360 120 - - - -900 Laser damage
<Fish Ships> Name HP Command Resources Radar Fighters Lasers Missiles Cannons Skill
How to Get
Fish Market in Beijing Manbo (Blue Fish) 15 75 15 15 - 90 - -
Fish Market in Mon Nankin Red Whale 240 165 15 15 - - - 120
Fish Market in A Baowa Chongqing Sanshouuo (Salamander) 120 45 15 90 - - 90 90
Fish Market in Micronesia (White triangle fish) 15 60 13 90 - 30 - -
Fish Market in Manilla 2000 Manta 120 105 15 90 - 90 - -
Fish Market in Malay Tiger Coelacanth 180 195 15 15 - - - 360
Fish Market in Rabaul Manatee 90 15 15 90 - 45 - -
Fish Market in Shikoku (Black Whale) 240 0 14 15 - - - -
Fish Market in Siberia Rakko (Sea otter) 60 60 15 60 - - 120 -
Fish Market in Raguri (Wisp) 15 0 15 0 90 - - -
Fish Market in Chernob

Serpent

90 75 15 75 - 75 - - Submarine
Fish Market in Moscow (Red Crab) 120 165 4500 60 - 120 - 240
Fish Market in Hara Hitoshi Russia (Sitting Sea Lion) 90 90 8 90 - - - 360
Fish Market in Kateringurado (Swimming Brown Sea Lion) 60 90 12 30 - 30 30 - -300 Fighter Damage
Fish Market in Gian (Sushi Dish) 90 45 5400 0 - 75 - -
Fish Market in Scandinavia (Flying fish) 15 15 13 60 30 30 - -
Fish Market in Hidden Russia (Adult Seal) 90 15 12 90 - 45 - -
Fish Market in Indocurry Ika (Squid) 150 150 1500 75 - 210 - -
Fish Market in Arabia Tako (Octopus) 150 150 1500 75 - - 270 -
Fish Market in Mongol Yadokari (Hermit Crab) 75 105 15 15 - 45 - - -300 Fighter Damage
Fish Market in Vietnam Jinbei (Whale Shark) 60 60 15 30 - 90 - -
Fish Market in Hawaii Isogin (Anemone) 120 390 15 120 - 180 - - Capture Generic Admirals
Fish Market in Madarascal (Red Turtle) 120 90 11 0 - - - - -300 Lazer Damage
Fish Market in South Africa (Puffer fish) 60 90 12 60 60 - - -
Fish Market in Kenya (Hammer Shark) 120 75 11 240 - - - 360
Fish Market in North Africa (3 Urchin) 180 30 11 60 - - - -
Fish Market in Suez (Otter) 30 30 12 180 - 30 - 180
Fish Market in Turkey (Pink Jelly Fish) 15 0 12 0 - 30 - - Submarine
Fish Market in Andromeda (Baby seal) 90 90 12 90 - 180 - - Being attacked first and take x2 damage
Fish Market in Ise Shima (Red Crayfish) 60 30 2400 90 - 30 - -
Fish Market in Great Rome Axolotl (Pink Lizard) 15 225 13 15 - 330 - - -300 Missile Damage
Fish Market in Paris (Lantern fish) 60 60 11 240 - 30 - - Submarine
Fish Market in London (Sea horse) 15 15 15 30 - 90 210 -
Fish Market in Washinton (Green Bird) 30 75 12 180 - 75 - - -300 Lazer Damage
Fish Market in Chicago X (Machine Fish) 180 210 12 30 90 90 90 -
Fish Market in Amazon (Swordfish) 180 135 3000 30 - 240 - -
Fish Market in USJ (Clown Fish) 30 30 12 90 - 60 - -
Fish Market in Gates Land (Dolphin) 60 60 12 180 - 120 - -
Fish Market in Canada (Red Ancient Fish) 120 60 2400 240 - 90 - -
8 Fish Markets in (R&D)

(Orca)

60

45 1800 240 - - - 360

Notes:(**) the same as the Battleships


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