(c)アリスソフト |
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General info |
Game mechanics |
Items |
Walkthrough |
Items[]
Name | Size | Effect |
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Cane | Negates 1 Black tile penalty (Black tile manifest when you escaped from battle, resulting in experience loss) | |
Rope | 100% success rate at catching attempt (monster girl only) | |
Key | 100% success rate at opening attempt (any chest) | |
Plant | Adds three extra movement points | |
Candle | Turn 1 blue tile into passable tile | |
Lantern | Turn ALL blue tiles visible into passable tiles | |
Bell | for one turn, receive no long range damage | |
Bomb | Give damage equal to you attack power to all enemy in sight | |
Candy | Move again | |
Radish | Increase maximum HP by 10 permanently | |
Cucumber | Heals for 150% of your max health, overflow kept until loss or map is complete | |
Medicine | Restores 50% of your max health (used automatically each turn if your HP falls below 50% at the end of that turn) | |
Mouse 'n Cheese | Resurect player, used automatically | |
Golden Statue | Sell for money | |
Girl Monster container | Send the corresponding Girl monster into target |