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Rance 6 - banner
(c)アリスソフト
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Enemy ListEdit

Notes: Currently reworking table. Not 100% on some of the translated names, feel free to correct them. Also, some enemies appear several times with different stats will have different entries differentiate between them.

Guy Monsters Edit

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Resist
VI-Squidman
Squidman 40 10 0 0 0 0 Melee, strong melee, increase EVA
VI-Freedom
Freedom 80 30 0 10 0 0 Melee, do nothing
VI-Roper
Roper 40 0 20 0 0 0 Light magic attack
VI-Roper-Cindy
Roper Cindy
VI-Yankee
Yankee 150 35 0 0 0 0 Melee, Charged melee attack
VI-Pressure-Master
Pressure Master
VI-Dekant
Dekant
VI-Ice-Dekant
Ice Dekant 12000 2300 0 10 10 0 Melee Fire Ice
VI-Stone-Guardian
Stone Guardian 10000 3000 3000 60 60 0 Melee, group attack with no charge
VI-Kyokurogane-chan
Huge Iron-chan 8200 3700 5 70 30 0 Column attack with no charge
VI-Nubobo
Nubobo 75 30 0 60 0 0 Melee, do nothing
VI-Neo-Nubobo
NEO Nubobo 500 80 50 60 0 0 Melee, do nothing PATK
VI-Third-Lizard
Third Lizard 1000 130 0 10 60 5 Melee, charge melee attack
VI-Chicken-Machine
Chicken Machine 80 30 30 0 0 10 Melee. Multiple.
VI-Samera-Lee
Samera~Lee 1800 400 0 7 7 7 Melee, charge melee attack
VI-Squidman-Lord
Squidman Lord 900 90 90 0 0 0 Melee, strong melee, increase EVA
VI-Bambara
Ham Bambara 180 90 90 0 0 0 Melee, charged column attack
VI-I'm-Impregnable
I'm Impregnable! 700 810 0 95 40 0 Melee, gain immunity to PATK until next turn PATK
VI-Att-Strategist
Attack Strategist 15 9 9 0 0 20 Increases allies PATK, do nothing
VI-Def-Strategist
Defense Strategist 15 9 9 0 0 20 Increases allies PDEF, do nothing
Super-Strategist
Super Strategist
VI-Okayu-Fever
Okayu Fever 1500 250 0 0 0 0 Melee, charged row attack
VI-Mageman
Mage Man 400 3 25 0 50 0 Light magic attack
VI-Jabara
Jabara
VI-Monster-Shogun
Monster Shogun 20000 1000 200 30 30 0 Boosts allies stats at the start of battle, Melee
VI-Monster-Captain
Monster Captain 15000 1300 0 30 30 0 Melee, column attack with no charge
VI-Monster-Mage
Monster Mage 2400 3 380 50 1 0 Single targe lightning attack, column fire magic with no charge, group ice attack with no charge
VI-Monster-Soldier-Red
Red Soldier Monster
VI-Monster-Soldier-Blue
Blue Soldier Monster
VI-Monster-Soldier-Green
Green Soldier Monster
VI-Caterpillar-DX
Caterpillar DX
VI-Cat-Spit
Cat Spit
VI-Octoman
Octoman
VI-Akame
Akame
VI-Kurome
Kurome
VI-Nyo
Nyo
VI-Con-Turtle
Con Turtle
VI-Takoyaki
Takoyaki
VI-Dragon-Knight
Dragon Knight
VI-Pro-Wrestling-Man
Wrestling Man
VI-Foreigner-Wrestling-Man
Foreigner Wrestling Man
VI-Maneshita
Maneshita

Gal Monsters Edit

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Resist
VI-Kyan-Kyan
Kyan Kyan 33 0 0 0 10 0 Does nothing, always captured. Darkness -
VI-Happiness-Kyan-Kyan
Happiness Kyan Kyan 299 1 0 0 0 0 Does nothing. Darkness .
VI-Cow-Cow-Bang-Bang
Cow Cow Bang Bang 480 75 70 0 0 2 Melee. Thunder -
VI-Cow-Tamer
Cow Tamer 1400 400 0 50 0 10 Melee. Thunder -
VI-Fissune
Fish Snake 2200 200 0 0 30 7 Melee. ? -
VI-Chapu-Chapu
Chapu Chapu 700 170 50 50 0 10 Ranged. Thunder -
VI-Yorunige-chan
Yorunige-chan 1000 20 60 30 10 17 Will Flee. Light -
VI-Zcapp
Zcapp 1000 10 500 3 4 8 Recovery Rain. Thunder -
VI-Amazon
Amazon 6000 3200 0 0 70 60 Melee and a melee charge attack with a chance to OHKO. - -
VI-Smog-Sylph
Smog Sylph 188 40 60 80 0 10 Ranged magic attack. ? Undead
VI-Cont
Cont 800 300 300 95 0 0 No charge magic attack that hits column, lower all ATK/DEF. Light Melee
VI-Snugly-Princess
Snugly Princess 3333 3 1500 0 0 10 Heals self for 499 every turn, heal ally, group heal with one turn charge. - -
VI-Kaminagahime
Kaminagahime 3000 850 850 0 0 20 Physical attack, column attack and penetrating attack. Fire -
VI-Kamikaze
Kamikaze 4200 2900 0 30 0 5 Ranged attack, group attack with one turn charge. - -
VI-Thunder-Drum
Thunder Drum 6500 4000 500 10 10 0 Group attack with no charge, boost all allies ATK. Ice -
VI-Choppii
Choppii 2800 1300 1300 0 0 0 Ranged attack, lower all ATK, charge attack that hit whole group. Ice -
VI-Ralcat
Ralcat 120 30 0 0 0 5 Melee. - -
VI-Pixie-Fox
Pixie Fox 3500 700 0 10 10 10 Melee. Has counter-attack. Fire -
VI-Nekomatamata
Nekomatamata 1100 200 0 0 0 30 Melee. Ice -
VI-Maid-san
Maid-san 210 30 100 0 0 5 Melee, charged heal spell, do nothing. - -
VI-Zashikiwarashi
Zashikiwarashi 330 68 0 5 5 5 Ranged attack, charged group ranged attack. - -
VI-Frozen
Frozen 2300 150 900 0 40 0 Whole magic attack and strong single target attack. Fire -
VI-Frog-Witch
Frog Witch 350 60 40 0 30 0 Lightning magic attack - -
VI-Magician
Magician 1700 10 300 0 50 0 Column fire magic, charged group fire magic - -
VI-Sketch
Sketch 150 0 30 5 5 5 Magic attack - -
VI-Captain-Vanilla
Captain Vanilla 4000 500 0 10 0 3 Melee, charged melee attack - -
VI-Cho-chin
Cho-Chin 2000 100 100 0 0 0 Group attack that has a chance to paralyze with no charge. Darkness -
VI-Pallucco
Pallucco 3300 2500 2500 0 85 0 Light magic attack that has a chance to paralyze with no charge. Darkness -
VI-Tokko-chan
Tokko-chan 1999 276 60 30 3 15 Melee, charged melee attack. Sometimes suicide. Darkness -
VI-Sour
Sawa 777 150 90 10 10 7 Melee.  - -
VI-Hebi-san
Hebi-san 3100 800 800 10 0 0 Melee, charged melee with a chance to paralyze. Fire -
Zombie-Elf-sprite
Zombie Elf 240 48 100 0 30 0 Melee, charged melee, do nothing, heals 24 every turn. Light Undead
VI-Mountain-Bird
Mountain Bird 230 80 80 0 0 33 Melee. Thunder -
VI-Bee-Girl
Bee Girl 10 100 0 0 0 40 Melee, double melee, extremely fast. Fire -
VI-Tenten
Tenten 200 30 30 0 0 0 Ranged attack, ranged row attack. Thunder -
VI-Humming
Humming 7700 300 1300 5 5 5 Fire Magic Attack, Healing spell. Darkness -
VI-Candy-Girl
Candy Girl 180 40 40 0 0 0 Ranged cake throw, charged ranged cake throw, do nothing. - -
VI-Master-Gecko
Master Gecko 3300 320 111 5 7 10 Melee. - -
VI-Gecko
Gecko 100 50 50 0 0 10 Melee. - -
VI-Magisco
Magi Sco 200 10 30 0 0 0 Fire magic attack, do nothing. Ice -
VI-Goat-san
Goat-san 150 3 3 0 0 28 Summons Dragon Knight. - -
VI-Goldfish-Tamer
Gold Fish Tamer 250 80 30 0 0 0 Ranged attack, charged group ranged attack. Thunder -
VI-Popeyed-Goldfish-tamer
Pop-eyed Goldfish Tamer 2200 1100 7 1 1 2 Ranged attack, charged group ranged attack. Thunder -
VI-Angel-Knight-Fake
False Angel Knight 4500 1250 800 8 8 15 Melee -
VI-Pata-Pata
Pata Pata 3150 990 990 0 20 30 Melee. Light -

HaniwaEdit

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Resist
Hanny-Brown
Hanny 200 30 20 0 200 0 Melee and Hanny Flash - Magic
Hanny-Green
Green Hanny 400 60 60 0 200 0

Melee and Hanny Flash

- Magic
Hanny-Blue
Blue Hanny 800 80 80 0 200 0 Melee and Hanny Flash - Magic
Red-Hanny-VI
Red Hanny 1600 340 340 0 100 0 Melee and Hanny Flash - Magic
Hanny-Black
Black Hanny 3000 500 500 0 200 0 Melee and Hanny Flash - Magic
Hanny-S
Super Hanny 7770 1500 1500 0 999 0 Melee, charge melee that hits one column and extremely strong Hanny Flash - Magic

Insects Edit

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Resist
VI-Puryo
Puryo 80 20 0 0 0 0 Melee, double melee, heals for 8 every turn
VI-Uppi
Uppi 200 50 30 0 0 0 Ranged fire attack, charged row fire attack
VI-Happy
Happy 1000 270 99 5 5 0 Ranged attack, ranged row attack
VI-Horned-Whale
Horned Whale
VI-Tatami-Returns
Tatami Returns 1900 3 3 65 3 3 Defends allies Magic
VI-Shiitake-kun
Shiitake-kun

Humans Edit

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Resist
2nd Class Citizen 30 15 0 10 10 0 Melee, do nothing
Burglar 100 20 0 10 0 0 Melee, do nothing
Resistance Fighter 40 20 0 10 10 0 Melee, do nothing
Beginner Mage 130 0 100 40 60 0 Fire magic attack, charged group fire magic attack
Security Guard 120 30 0 10 10 0 Melee, charge boost PATK/PDEF
Pentagon Soldier M 280 75 0 30 30 0 Melee
Meat Wall Soldier 300 40 0 0 0 0 Melee, defends allies
Drugged Human 500 85 0 0 0 0 Melee
Medic 200 30 200 20 20 0 Remove status, heal
Pentagon Soldier F 250 75 0 40 40 5 Ranged attack, charged double ranged attack
Dead Prison Boss 1000 200 0 0 0 0 Melee, heals 50 every turn Light
Dolhan Cricket 1500 160 0 0 0 0 Melee, group attack w/ chance to paralyze

Undead Edit

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Resist
Abomination 200 25 1 4 4 0 Melee, Charged melee attack

Others Edit

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Resist
VI-Circle
Circle
VI-Modified-Circle
Modified Circle
VI-Lis
Lis
VI-Mag-Ball
Mag Ball
CG5003
Rejection 90 0 40 5 5 0 Fire spell, charged fire spell, do nothing
CG5022
Rust 300 5 60 0 25 0 Fire magic attack
CG5031
Rommel
CG5039
Goring 1600 18 300 0 0 0 Fire magic attack
CG5062
Galland 2000 200 200 0 0 0 Charged column fire magic
CG5052
Kretschmer
CG5068
Himmler
CG5080
Goeppels
CG5095
Hitler 10000 50 6000 10 10 0 Extremely powerful fire magic that hits whole group with no charge, powerful charged row attack
CG5116
Kreuz
VI-Marder
Marder
VI-Nurse-Horn
Nurse Horn
VI-Wall-Guard
Guard Wall 100 10 10 70 0 0 Lightning attack, defend allies PATK
VI-Wall-Guy
Guard Mate 255 33 33 0 0 0 Magic attack
VI-Base-Spirit
Base Spirit
VI-Z-Guardian
Guardian Z
Chasoba-VI
Chasoba 2000 360 360 0 0 0 Melee
VI-Indochasoba
Indochasoba 2000 360 360 0 0 0 Melee
VI-Vevetar
Vevetar
VI-Golden-Ball
Golden Ball
VI-Silver-Ball
Silver Ball
Graffiti-Beast-VI
Dog Grafitti 60 30 0 0 0 0 Melee, double melee
Graffiti-Zaurus
Graffiti Zaurus
Graffiti-Dragon
Dragon Graffiti 25500 1800 4000 10 10 0 Group fire magic with no charge
Graffiti-Hero
Graffiti Hero 30000 5000 0 50 50 10 Melee, column attack with no charge, melee charge that can OHKO

Special Enemies Edit

Spoiler Warning: Spoiler details may follow.
Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Resist
VI-Avatar-sama
Avatar-sama 1500 120 200 3 10 2 Fire magic attack, two turn charged fire magic attack
VI-Alex
Alex Valse
VI-Squidman-Lord
Squid Superman
VI-Kakaro
Kakaro's Ghost
Kim
VI-Gunagan
Gunagan
VI-Golden-Hanny
Golden Hanny
VI-Sanakia
Sanakia Drelshkaf
VI-Annis
Annis Sawatari
VI-Yuki
Yuki
VI-Gele
Gele (Sieg)
VI-Zulki-Corpse
Zulki's Corpse
VI-Hassam-Corpse
Hassam's Corpse
VI-Feb
Dark Rance
VI-Bloody-Angel
Blood-stained Angel
VI-Tousho
Tousho
VI-Nagi
Nagi su Ragarl
VI-Patton
Patton
VI-Hanny-King
Hanny King
VI-Papaya
Papaya Server
VI-Vevetar-V2
Vevetar V2
VI-Crimson-Shiitake-kun
Crimson Shiitake-kun
VI-Great-Maou
Great Maou
VI-Abert
Dark Lord Abert 90000 10000 10000 20 20 9 Extremely powerful Melee attack
VI-Kamilla
Dark Lord Kamilla
VI-La-Saizel
Dark Lord La Saizel
VI-Sieg
Dark Lord Sieg
VI-Miss-Minchim
Miss Minchim

Boss Monsters Edit

Monster English Name Hitpoints ATK MAG DEF RES EVA Moves Weak Resist
VI-Wichita
Wichita Skate
VI-Uspira
Uspira Shintou
VI-Kavachahn
Kabachahn the Lightning
VI-Saias
Saias Crown
VI-Saber-Knight
Saber Knight 980 70 0 50 30 0 Melee
VI-Feb
Dark Rance
VI-Feb
Dark Rance
VI-Feb
Dark Rance
VI-Kinggeorge
Kinggeorge Abare
VI-Foot
Foot Rot
VI-Rodney
Rodney Rodney
Magic The Gandhi
VI-Sanakia
Sanakia Drelshkaf
VI-Kamilla
Dark Lord Kamilla
VI-La-Saizel
Dark Lord La Saizel
VI-Sieg
Dark Lord Sieg
VI-Thoma
Thoma Lipton (Sieg)
VI-Gele
Demon King Gele (Sieg)
VI-Apostle-Abert
Apostle Abert
VI-Shichisei
Apostle Shichisei
VI-Yuki
Apostle Yuki 12000 1200 1200 0 30 8 Powerful ice magic that hits entire group with no charge Fire Ice
VI-Annis
Annis Sawatari 28000 50 8000 80 80 15 Extremely powerful Magic attack and Black Destruction Beam (OHKO)
VI-Franchesca
Franchesca 20150 3780 0 80 40 0 Strong Melee attack

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