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(c)アリスソフト
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Legend / Notes Edit

Column abbreviations:
Abbreviation Lv Dmg+ Dmgx Dmg< Lock F Gd Gn So H R Sp C
Explanation Level requirement to learn Damage Bonus Damage Multiplier Damage Cap Cannot use this skill on the character's first turn Fighter Guard Gunner Sorcerer Healer Ranger Sprawlter Civilian


Job class column symbols:
Symbol Meaning
O This is a standard skill for all characters of this class
R Anycharacter of this class may have the skill depending on the random template
s Selected specific characters of this class have know this skill
t Selected specific characters of this class may have the skill depending on the random template
x This skill is not available to characters of this class at all

"Points" (learning/upgrading skill) Edit

The Skill Points required to learn/upgrade most Red/Blue skills follows the general pattern of "A + Bx", where A is the skill points required to learn the skill initially, B is a constant multiplier (can be 0), and x is the number of times it is upgraded (if a red/blue skill can be used 3 times, it is upgraded twice; if a yellow/white skill has 3 stars, it is upgraded three times).

For skills follow the "A + Bx" pattern, at 3, 5 and 10 upgrades, it will always require one extra skill point to upgrade.

Example:

Pattern Learn 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
1
(eg. Defense Stance)
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 + 0x
(eg. Verbal Abuse)
1 1 1 2 2 3 3 3 3 3 4 4 4 4 4 4
2 + 0x
(eg. Weapon Attack 1)
2 2 2 3 3 4 4 4 4 4 5 5 5 5 5 5
5 + 1x
(eg. Rance Attack)
5 6 7 9 10 12 13 14 15 16 18 19 20 21 22 23

A different Skill Point increment system exists for the "Elemental Knowledge" set of white skills (for sorcerers). The skill point cost to learn/upgrade those skills is 2 + (total number of Elemental Knowledge skills learned/upgraded).

"Templates" Edit

  • NOTE! As of Rance Quest Magnum 2.082, the explanation (excluding the part concerning civilians) below stands outdated and is not applicable as all characters of all classes have both capture knowledge and treasure identification available to learn, with exception of a very few characters (such as Noir).
  • As of Rance Quest v1.150:
With the exception of the Civilian class (and excluding character-specific special skills), most job classes' skill list have four template variations:
  1. Has "Capture Knowledge" but no "Treasure Identification"
  2. Has "Treasure Identification" but no "Capture Knowledge"
  3. Has neither "Capture Knowledge" nor "Treasure Identification"
Additionally, certain job classes have specific skills whose Skill Point costs differ depending on the template. The notes section for the skill mentions which template has reduced Skill Point costs.


  • All Civilians have both "Treasure Identification" (except Marim who has "Treasure Identification - Ultimate") and "Capture Knowledge" skills, and no variation besides character-specific special skills. This applies to all versions of Rance Quest and Rance Quest Magnum.

Skill Details Edit

Red Skills Edit

Red skills are used against enemies, typically of offensive nature.

Physical: General Edit

Note: Weapon Attacks 1-5 and spear-specific attacks become ranged if Spear Mastery has been upgraded to 2-star or above (槍の知識★★) and attacker is wielding a spear.

Name Target Dmg+ Dmgx Dmg< Lv Points Rance8Fighter Rance8Guard Rance8Gunner Rance8Sorcerer Rance8Healer Rance8Ranger Rance8FistFighter Rance8Civilian Notes
Weapon Attack 1
武器攻撃1
Melee +0 x1.0 <500 - 2 +0x O O x O O O x O Default attack for most classes
Tomato and Noir require 1 add. pt
Weapon Attack 2
武器攻撃2
Melee +100 x1.1 <1000 15 2 +0x O O x O O O x O
Weapon Attack 3
武器攻撃3
Melee +200 x1.1 <2000 33 2 +0x O O x O O O x O Hit -5
Weapon Attack 4
武器攻撃4
Melee +300 x1.2 none 48 3 +0x O O x O O O x O Hit -10
Weapon Attack 5
武器攻撃5
Melee +300 x1.5 none 80 6 +0x O O x O O O x O Available: 3rd World
Hit -10
Ranged Attack 1
射撃攻撃1
Ranged +0 x1.0 <500 - 2 +0x x x O x x x x x Default attack for Gunners
Maria require 1 add. pt
Ranged Attack 2
射撃攻撃2
Ranged +100 x1.1 <1000 15 2 +0x x x O x x x x x
Ranged Attack 3
射撃攻撃3
Ranged +200 x1.1 <2000 33 2 +0x x x O x x x x x Hit -5
Ranged Attack 4
射撃攻撃4
Ranged +300 x1.2 none 48 3 +0x x x O x x x x x Hit -10
Ranged Attack 5
射撃攻撃5
Ranged +300 x1.5 none 80 6 +0x x x O x x x x x Available: 3rd World
Hit -10
Melee Attack 1
接近攻撃1
Melee +0 x1.0 <500 0 2 +0x x x x x x x O x Default attack for Sparta
Require 1 less pt compared to other classes
Melee Attack 2
接近攻撃2
Melee +100 x1.1 <1000 15 2 +0x x x x x x x O x
Melee Attack 3
接近攻撃3
Melee +200 x1.1 <2000 33 2 +0x x x x x x x O x Hit -5
Melee Attack 4
接近攻撃4
Melee +300 x1.2 none 48 3 +0x x x x x x x O x Hit -10
Melee Attack 5
接近攻撃5
Melee +300 x1.5 none 80 6 +0x x x x x x x O x Available: 3rd World
Hit -10
Shield Punch
盾パンチ
Melee +0 x0.5 none - 2 +0x x O x x x x x x Guard +20
Assassinate
暗殺
Ranged +0 x0 none 10 4 +0x x x x x x O x x Sudden death. Humanoid: 50%; Bug: 20%; Plant: 20%; Boss: 0%; Others: 40%
Shuriken
手裏剣
Ranged +0 x0.5 none - 2 +0x x x x x x O x x Stun +60
Full Slash
全力斬り
Melee +100 x2.0 none - 3 +1x O O x x x x x x Requires: Sword Mastery★ (剣の知識★)
Weapon: Sword only
Usable once per battle.
Train Slash
列車斬り
Front Row +50 x1.0 none - 3 +1x O O x x x x x x Requires: Sword Mastery★ (剣の知識★)
Weapon: Sword only
Mercy Attack
手加減攻撃
Melee +0 x1.0 <500 - 2 +0x O x x x x O x x Requires: Dagger Mastery★ (短剣の知識★)
x1.0 damage, only reduces to 1 HP left
Stun Slash
痺れ斬り
Melee +100 x1.2 none 3 +1x O x x x x O x x Requires: Dagger Mastery★ (短剣の知識★)
Weapon: Dagger only
Stun +80
Mattock Crush
マトクラッシュ
Melee +100 x2.5 none - 3 +1x O x x x x x x x Requires: Hammer Mastery★ (槌の知識★)
Weapon: Hammer only
Hit -50
Impulse
インパルス
All +0 x0.5 none - 3 +1x O x x x x x x x Requires: Hammer Mastery★ (槌の知識★)
Weapon: Hammer only
Stun +75
Healthy Crush
健常者潰し
Melee +100 x1.0 none - 2 +1x x x x x O x x x Requires: Hammer Mastery★ (槌の知識★)
Weapon: Hammer only
Always hits
Pop Pulse
ポップパルス
All +0 x0.3 none - 2 +1x x x x x O x x x Requires: Hammer Mastery★ (槌の知識★)
Weapon: Hammer only
Removes enemies' Atk, Mag, Def, Mdf buff
Multi-Thrust
槍連撃
Ranged +100 x0.6 none - 3 +1x O O x x x x x x Requires: Spear Mastery★ (槍の知識★)
Weapon: Spear only
Randomly hits 2~4 times
Gale Thrust
疾風突き
Ranged +0 x1.1 none - 5 +1x O O x x x x x x Requires: Spear Mastery★ (槍の知識★)
Weapon: Spear only
+5% Atk and +5 Speed (stackable) for current quest duration
Multi-Shot
弓連射
Ranged +0 x0.7 none - 3 +1x x x O x x x x x Requires: Bow Mastery★ (弓の知識★)
Weapon: Bow only
Hit 2~7 times depending on 連射增強 white skill
Bull's Eye
必中の矢
Ranged +100 x1.0 none - 3 +1x x x O x x x x x Requires: Bow Mastery★ (弓の知識★)
Weapon: Bow only
Cannot be guarded
Volley
一斉射撃
All +200 x1.5 none - 4 x x O x x x x x Requires: Bow Mastery★ (弓の知識★)
Weapon: Bow only
Sets remaining uses of all skills to 0
Armor Breaking Punch
装甲破壊パンチ
Melee +100 x1.2 none - 4 +0x x x x x x x O x Requires: Grappling Mastery★ (格闘の知識★)
Reduce target defense by 1/3
Weakening Punch
弱体パンチ
Melee +100 x1.0 none - 4 +0x x x x x x x O x Requires: Grappling Mastery★ (格闘の知識★)
Weaken target Atk/Def
Elemental Punch
属性パンチ
Melee +0 x1.0 none - 3 +0x x x x x x x O x Deals elemental damage if enemy has elemental weakness and self has corresponding elemental knowledge.
Shoulder Throw
背負い投げ
Melee +0 x3.0 vs Humanoid
x0.0 vs others
none - 4 +0x x x x x s x O x Requires: Grappling Mastery★ (格闘の知識★)
"Humanoid" is defined by scan results, not necessarily corresponding to physical appearances.
Slingshot
投石
Ranged +0 x0.5 none - 1 +0x x x x x x x x O Hit -20

Physical: Unique Edit

Name Target Dmg+ Dmgx Dmg< Lv Points Weapon Notes
Rance Attack
ランスアタック
All +0 x1.5 none - 5 +1x any Cannot be used on first turn
Rance's personal skill
Brutal Attack
鬼畜アタック
All +0 x1.8 none 50 6 any Rance's personal skill
Verbal Abuse
罵詈雑言
All +0 x0 none - 1 +0x any Randomly debuff, stun or KO all female enemies
Rance's personal skill
Omikuji
お神籤
All +0 x0.0~x5.0 none - 3 +0x Omikuji Raffle Box
(お神籤箱)
Copandon's personal skill
Cannot be re-learned
Usable once per battle
Lightning Dragon
of Leazas
リーザスの雷竜
All +300 x1.6 none - 6 +0x any Element: Thunder
Lia's personal skill
Cartwheel Sword
車懸りの剣
Melee +0 x1.0 800 - 8 Sword Lv 1-29 4 hits
Lv30-39 5 hits
Lv 40-49 6 hits
Lv 50+ 7 hits
Kenshin's personal skill
Illusion Sword
幻夢剣
Melee +0 x1.1 vs normal
x2.5 vs bosses
none - - any Hit +100
Usable once per battle
Cannot be re-learned
Yuran Mirage's personal skill
Lemon Attack
レモンアタック
All +0 x0.4 none - - any Cannot be re-learned
Yuran Mirage's personal skill
Burning Slash
Bスラッシュ
Melee +0 x1.0 500 - - any Cannot be re-learned
Bernard's personal skill
While considered a seperate skill, it's merely a few extra Attack 1s
Flame Slash
火炎斬り
Melee +Mag x1.0 none - 3 +0x Sword Element: Fire
Wichita Skate's personal skill
Iai Slash
居合い斬り
Row +0 x0.8 none - 4 +0x Sword Hit +100
Okita Nozomi's personal skill
Bow of Superhuman Strength
怪力弓
Ranged +100 x2.5 none - 1 Bow Cannot be used on first turn
Gemma Bakasko's personal skill
Spider Web
蜘蛛の糸
All +0 x0 none - - any Debuffs either defense or attack of all enemies
Cannot be re-learned
Noir's personal skill
Capture String
捕獲糸
Ranged +0 x0 none - 7 +0x any 75% chance to capture a girl monster
Noir's personal skill
Needle Shower
ニードルシャワー
All +0 x0.3 none - 4 +0x any +50% stun rate
Kaloria Cricket's personal skill
Flamethrower
火炎放射
Ranged +200 x1.0 none - 2 +0x any Fire elemental damage
Kaloria Cricket's personal skill
Phantom Beast Attack
幻獣アタック
All +100 x1.0 250 - - any +100% accuracy
Cannot be deleted
Mill Yorks' personal skill
Very low damage cap, but being a physical attack it can stun.
Exploding Shot
炸裂弾
All +0 x0.5 1000 - 4 +0x Tulip
(チューリップ)
+100% accuracy
Fire damage
Maria Custard's personal skill
Wild Dance
乱舞
Melee +0 x1.0 700 - 4 +0x Naginata
(薙刀)
2-5 hits
Rizna Lanfebit's personal skill
Cannot be used at range even if adequate spear mastery achieved
Hypnosis
催眠
Ranged +0 x0 none - - any +80% stun rate
Cannot be re-learned
Elenoa Ran's personal skill
Relax
リラックス
All +0 x0 none - 6 +0x any Assured escape unless in a boss battle that makes escape impossible
Makibano Megu's personal skill

Magical Edit

Note: Some Sorcerers actually have a fixed Template instead of having a randomly assigned Template.

Name
Target
Dmg+
Dmgx
Dmg<
Lock
Element
Points
Lv
Skill Prereq
F
Gd
Gn
So
H
R
Sp
C
Notes
Flame Arrow
炎の矢
Ranged +50 x1.0 none n Fire 3 +0x 0 none t x x R x x x x Template 1 & Template 3
Fire Explosion
火爆破
All +0 x0.7 <600 n Fire 3 +0x 0 none t x x R x x x x Template 1 & Template 3
Hellfire
業火炎破
All +100 x1.0 none y Fire 4 +0x 30 火爆破 3
魔法の才能
t x x R x x x x Template 1 & Template 3
Not usable on first turn.
魔法の才能 require 1 add. pt
Fire Laser
Fレーザー
Ranged +300 x1.5 none y Fire 4 +1x 38 業火炎破 1
魔法の才能★
x x x R x x x x Ver 1.1: Required level reduced from 42 to 38
Not usable on first turn.
魔法の才能★ require 1 add. pt
Ice Arrow
氷の矢
Ranged +50 x1.0 none n Ice 3 +0x 0 none t x x R x x x Template 1 & Template 2
Blizzard
氷雪吹雪
All +0 x0.7 <600 n Ice 3 +0x 0 none t x x R x x x x Template 1 & Template 2
Fatal to stunned enemies.
Mollusc Freeze
軟体凍結
All +50 x0.6 none n Ice 2 +0x 0 none x x x s x x x x x3 damage to mollusc
Aten Gnu's personal skill
Siberia
シベリア
All +50 x1.0 none y Ice 4 +0x 30 氷雪吹雪3
魔法の才能
t x x R x x x x Template 1 & Template 2
Not usable on first turn.
魔法の才能 require 1 add. pt
Snow Laser
スノーレーザー
Ranged +300 x1.5 none y Ice 4 +1x 38 シベリア 1
魔法の才能★
x x x R x x x x Template 1 & Template 2
Not usable on first turn.
魔法の才能★ require 1 add. pt
Lightning Strike
雷撃
Ranged +100 x1.0 none n Thunder 3 +0x 0 none t x x R x x x x Template 2
E.M. Field
電磁結界
All +0 x0.7 <600 n Thunder 3 +0x 0 none t x x R x x x x Template 2
Lightning storm
雷撃の嵐
All +100 x1.0 none y Thunder 4 +0x 30 電磁結界3
魔法の才能★
x x x R x x x x Not usable on first turn. Available for Magica
Thunder God's Lightning
雷神雷光
All +400 x1.2 none y Thunder 4 +1x 45 雷撃の嵐 1
魔法の才能★★
x x x R x x x x Not usable on first turn. Available for Magica
Light
ライト
Ranged +50 x1.0 none n Light 3 +0x 0 none s x x O x x x x
Angel Cutter
Aカッター
All +0 x0.7 <600 n Light 3 +0x 0 none s x x O x x x x
Light Explosion
光爆
All +80 x1.0 none y Light 4 +0x 30 Aカッター3
魔法の才能★
x x x O x x x x Not usable on first turn.

White Destruction Ray
白色破壊光線

All +600 x1.3 none y Light 5 +1x 45 光爆1
魔法の才能★★
x x x s x x x x Not usable on first turn.
Darkness
アンコク
Ranged +0 x1.0 none n Dark 3 +0x 0 none t x x R x x x x Template 3

Devil Beam
デビルビーム

All +0 x0.7 <600 n Dark 3 +0x 0 none t x x R x x x x Template 3
Death Explosion
死爆
All +80 x1.0 none y Dark 4 +0x 30 デビルビーム3
魔法の才能★
x x x R x x x x Not usable on first turn.

Black Destruction Ray
黒色破壊光線

All +800 x1.5 none y Dark 6 +1x 45

死爆1
魔法の才能★★

x x x s x x x x Not usable on first turn.
Weakness Search
弱点サーチ
All +0 x0 <0 n none 2 +0x 0 none x x x O s x x x Reveals weakness of all enemies alive. Once revealed, everytime you fight that enemy in future, its class and weakness will be shown below its health bar.
Cleanse
浄化
Ranged +0 x0.3 none n Light 1 +0x 0 none x x x x O x x x Weak magic attack but devastating damage vs. undead ("Zombie" type).
Flame Card
炎のカード
Ranged +50 x1.0 none n Fire 4 +0x 0 none x x x x x x s x Weaken target Atk/Def
Kisara Kopuri's personal skill
Multiple Flame Card
炎のカード.連
All +50 x0.7 none n Fire 6 +0x 0 none x x x x x x s x Weaken all Atk/Def
Kisara Kopuri's personal skill

Blue Skills Edit

Blue skills are used on allies or self, typically of defensive nature.

Name
Target
Effect
Points
Lv
Skill Prereq
F
Gd
Gn
So
H
R
Sp
C
Notes
Escape
逃げる
All Escape from battle 4 5 none s x x x x O x x Upgradable to max 3 uses for rangers, but 2 for Rance (learned & maxed from the beginning).
Ally Guard
味方ガード
Self Guard +100
Increase Def / Mdf
2 +0x 0 none x O x x x x x x
Defense Stance
防御体勢
Self Increases Def / Mdf 1 3 none O O O O O O O O Good as a "do nothing" skill. Take this instead of Idle(待機), requiring 4 skill points for 3
Stealth Hide
隠密隠れ
Self

Reduce chance being targeted.
Increase damage.
After attack might no longer remain hidden.

Increases Assassination rate.

2 +0x 15 隠密の知識★ x x x x x O x x Crane doesn't learn it separately as she already comes with Stealth.
Simple Treatment
簡易治療
Single

Heal HP by own level x10 OR remove poison instead if ally is poisoned.

n/a n/a none x x x x x x x s

Prima's personal skill. Will not work on Suzume.
Cannot be relearned.

Note: Prior to 1.6, healed HP by a static 50.

Simple Treatment 2
簡易治療 2
Single Heal HP by own level x20 OR remove poison instead if ally is poisoned. 1 +0x 10 none x x x x x x x s

Prima's personal skill. Will not work on Suzume.

Note: Prior to 1.6, healed HP by a static 100.

Healing 1
ヒーリング1
Single HP +(Magx2) 3 +0x 0 none x x x x O x x x
Healing 2
ヒーリング2
Single HP +(Magx3) 3 +0x 10 "ヒーリング1" 3 x x x x O x x x
Healing 3
ヒーリング3
Single HP +(Magx4) 3 +0x 25 "ヒーリング2" 2 x x x x O x x x
Recovery Rain 1
回復の雨1
All HP +(Magx1) 2 +1x 15 "ヒーリング2" 1 x x x x O x x x
Recovery Rain 2
回復の雨2
All HP +(Magx2) 2 +1x 35 "ヒーリング3" 1 x x x x O x x x
Recover Condition
状態回復
Single Remove stat debuffs as well as poison & stun.
If the target is K.O.'ed, the target is restored to 1/10 max HP.
2 +0x 0 none x x x x O x x x
Full Revival
完全復活
All All K.O.'ed allies are brought back to max HP.
No effect on other allies.
2 +0x 15 "ヒーリング2" 1 x x x x O x x x
Dancer Princess
舞姫
Single Recovers target's skills (those with 2 or more total counts) by 2. n/a n/a none x x x x x x x s Atago's personal skill.
Will not work on single-use skill like Kenshin's Cartwheel Sword and Gunner's Volley.
Bishamonten
びしゃもんてん
Self Increase Atk, Mag, Def, Mdf. Restore all HP. n/a n/a none s x x x x x x x Kenshin's personal skill.
1 use max.
Atk Def Enchant
攻防付与
Single Increase Atk, Mag, Def, Mdf. 2 +0x 0 none x s s x x x x s x
Atk Enchant All
攻撃付与全体
All Increase Atk, Mag. 2 +0x 0 none x s s x x x x s x
Def Enchant All
防御付与全体
All Increase Def, Mdf. 2 +0x 0 none x s s x x x x s x
Pep Talk
叱咤激励
All Remove Atk, Mag, Def, Mdf weakenings.
Remove poison. Remove stun.
3 +0x 20 none x s s x x x x s x
Hardening
硬質化
Self Reduce damage to 1/5, but can no longer move. n/a n/a none x s x x x x x x Karoria's personal skill.
Order Shuffle
順番シャッフル
N/A Re-calculate movement order of surviving allies and enemies as if at the time of beginning of battle. 5 35 none x x x x O x x x May require a newer version of Magnum.

Yellow Skills Edit

Yellow skills are passive skills that requires equipping to take effect. If learned but not equipped, the power is either halved or nulled, depends on the skill.

Name
Trigger
Effect

Lv

X

Lv

X
★★
Lv
★★
X
★★★
Lv
★★★
X
Not Equipped
Points
F Gd Gn So H R Sp C Notes
Efficient Action
効率行動
When using an attack X% chance does not deduct usage. 25 5% 10% 15% 20% X halved 4 O x x x x x x x
Forestall
抜け駆け
Only right after battle begins. Increase speed by X for deciding when the character's first turn comes up. 15 10 20 30 40 X halved 4 O O x x O x x x It works for subsequent turns too (?). Tillday needs 1 point to learn.
Hanging On
踏ん張り
When going to be K.O.ed 50% chance retain 1 HP 25 No effect x O x x x x x x Despite the in-game description, it activates with a 100% chance. However, it'll only trigger once per battle. Also, it won't activate at 1 HP.
Shield Deflect
盾反らし
When receive physical attack X% take 0 damage 20 10% 20% 30% 40% X halved 4 x O x x x x x x Initially costs 2 points. Kouhime need 6 points to learn.

Weapon Breaker

武器壊し

When receive physical atackk X% reduce atacker´s atack - 10% 20% 30% 40% X halved 3 x O x x x x x x
Initial Guard
初期ガード
When battle begins Guard +X - 30 50 16 80 120 4 x O x x x x x x
Magic Barrier
魔法バリア
When battle begins X% chance creates a 1-time barrier to caster blocking any attack. 10 20% 40% 60% 100% X halved 2 x x x O x x x x
All Blessing
全体加護
When battle begins X% chance to heal party by lower of 10%/200HP on caster's turn. 15 20% 40% 60% 100% X halved 4 x x x X O x x x Deactivated when damage taken.

Initially costs 3 points.

First Strike
先制攻撃
When battle begins X% chance all gunners attack first 2 times in row 30% 40% 45% 50% X halved 4 +x x x O x x x x x
Sneak Attack
奇襲作戦
When battle begins X% chance all ally attack first 10% 20% 30% 40% X halved
Hunter
狩人
While moving on the map Number of steps allowed without encountering enemies: -X 5 8 10 12 No effect 1 x x O x x x x x
Counter
カウンター
When receive physical attack X% chance attack back (without expending any attack skills). 30% 40% 60% 80% X halved 4 x s x x x x O x Dmg +0 x1.0, no damage cap
Long Battle
長期戦
When in battle Battle time +X 3 6 8 12 No effect 2 x x x x x x O x
Short Battle
短期戦
When in battle Battle time -X 2 3 4 5 No effect 2 x x x x x x O x
Decreased Monsters
魔物減らし
When encountering battle X% chance 1 less enemy in group. 20% 40% 70% 90% No effect 3 x x O x x x x x Does not work against fixed enemy groups.
Poisoning
毒付与
When physically attacking X% chance enemy poisoned 25% 50% 75% 95% X halved 2 +x x x x x x O x x Also applicable to physical ranged/AOE attack skills
Stealth Move
隠密移動
While moving Number of steps allowed without encountering enemies: +X 15 5 10 15 20 No effect 2 +x x x x x x O x x Need "Stealth Knowledge" (隠密の知識) to learn
Escape Technique
逃げる技術
Any ally using Escape skill Success rate +X% 40% 60% 80% 100% X halved 2 x x x x x O x x
Berserker
狂戦士
When targeted by the enemy for an attack X% chance thatAtk x1.5 but will gain no experience for battle. 10 20% 40% 60% 80% X halved 1 R x x x x x x x
Pepsi Sword
ペプシ剣術
When attacking 30% chance to attack 1 extra time but (always) Atk -20% No effect s x x x x x x x Tillday's personal skill
Solo Fighter
ソロファイター
When at most 3 people in party can fight 50% chance normal attack hits one extra time, damage received halved. No effect
Strengthen HP
体力強化
Constant Effect Increases Max HP by X. 10 200 13 400 16 600 800 X halved 4 O O O O O O O O After maxing out, a second copy becomes available for 5 skill points.
v1.0 effects were 50/100/300/500
Strengthen Attack
攻撃強化
Constant Effect Increases Attack by X 10 50 100 200 300 X halved 5 O O O x O O O O v1.0 effects were 20/50/100/200
Strengthen Magic
魔法強化
Constant Effect Increases Magic by X 50 13 100 16 200 300 X halved 5 x x x O O x x x After maxing out, a second copy becomes available.
v1.0 effects were 20/50/100/200
Enhanced Accuracy命中強化 Constant Effect Increases Accuracy by X 10 20 13 30 16 40 19 50 X halved 5 O O O x O O O O
Strengthen Evasion
回避強化
Constant Effect Increases Evasion by X 10 20 13 30 16 40 19 50 X halved 8 O O O x x O x x Gunner and Ranger only need 5 skill points.
Strengthen Crit
必殺強化
Constant Effect Increases Crit by X 10 20 13 30 16 40 19 50 X halved 5 O O O x O O O O
Strengthen Resist
耐性強化
Constant Effect Increased Resistance by X 10 30 13 40 16 50 19 65 X halved 3 O O O O O O O O
Strengthen Stun
衝撃強化
Constant Effect Increase Stun by X 10 30 13 40 16 50 65 X halved 4 O x x x x O O x Ranger only need 3 skill points

Flame Tolerance
炎耐性

3 Tillday needs 1 point to learn.
Ice Tolerance 氷耐性 3 Tillday needs 1 point to learn.

Thunder Tolerance 雷耐性

3 Tillday needs 1 point to learn.
Light Tolerance 光耐性 3 Tillday needs 1 point to learn.
Dark Tolerance 闇耐性 3 Tillday needs 1 point to learn.
Damage Upper Bound ダメージ上限 Increase the damage limit of attack technique 40% 60% 80% 100% 3
Magical Drill マジカルドリル When attacking Hani Allow magical attacks to damage Hani No effect 6 x x x s x x x x Torako's personal skill (world 3 only?)

White Skills Edit

White skills are passive skills that are always in effect once learned. Does not need to be equipped.

Notes:

  • Unless otherwise-mentioned, all effects are cumulative (if base skill gives +10 atk, and 1-star gives +10 atk, then that's +20 atk total)
  • All "Weapon Knowledge" skills only have effect when the respective weapon is equipped.
  • All "Weapon Knowledge" skills initially cost 2 points. And then 3 points subsequently.
Name

Lv

Effect

Lv

Effect
★★
Lv
★★
Effect
★★★
Lv
★★★
Effect
Points
F Gd Gn So H R Sp C Notes
Open Luck
開運
0 Improve chance of better items - - - - - - 4 x x x x x x x O
Gold Luck
金運
n/a 2x Gold after battle - - - - - - n/a x x x x x x x s Copandon's personal skill.
Cannot be re-learned
Identify Treasure
お宝鑑定
0 Randomly identify treasure when obtained - - - - - - 4 R R R R R R R O* *Marim is the only civilian who can't learn this skill.
Identify Treasure - Ultimate
お宝鑑定-極
n/a Always identify treasure when obtained n/a x x x x x x x s Marim's personal skill.
Cannot be relearned.
Sword Knowledge
剣の知識
5 Atk +30 10 Learn Sword skills 15 Atk +50 20 Randomly attack twice 3 O O x x x x x x
Dagger Knowledge
短剣の知識
5 Randomly attacks twice 10 Learn Short Sword skills 15 Hit +20 20 Randomly attack thrice 3 O x x x x O x x
Hammer Knowledge
槌の知識
10 1.5x damage to Hanny and Bone 15 Learn Hammer skills 20 Stun +20 25 Atk +100
Hit +20
3 O x x x x x x x
Spear Knowledge
槍の知識
10 1.5x damage to Mollusca 15 Learn Spear skill 20 Ranged attack 25 Hit +20
Crit +20
3 O O x x x x x x
Bow Knowledge
弓の知識
5 Hit +80 to Flying 10 Learn Bow skills 15 Atk +50 20 Atk +100
Crit +30
3 x x O x x x x x
Cannon Knowledge
砲撃の知識
 ? Atk +200  ? Atk +200  ? Atk +200  ? Atk +200  ? x x x x x x x x Learned while equipping firearms
Grapple Knowledge
格闘の知識
5 Ignores target defense 10 Learn Grapple skills 15 removes target's guard % 20 Atk +30
Hit +30
3 x x x x x x O x
Stealth Knowledge
隠密の知識
 ? Learn "Stealth Movement" (隠密移動)  ? Learn "Stealth Hide" (隠密隠れ) - - - - 3 x x x x x R x x Template 1 only costs 2 points except Suzume.
Capture Knowledge
捕獲の知識
0 Capture Chance +10% 0 Capture Chance +20% 0 Capture Chance +30% 0 Capture Chance +40% 4 R R R R R R R O Non-cumulative
Equippable
実装スキル数
0 3 skills 15 4 skills 15 5 skills 15 6 skills 6 O O O O O O O O Non-cumulative
SEX Technique
SEX技術
No known effect up till now. Rance only.
Morurun Curse
禁欲モルルン
Rance can only H-ed a girl with level above 35.
Soldier's Talent
戦士の才能
Growth of Atk, Acc, and Critical Rate is high.
Saint Recovery
回復の聖刻
HP recovered every turn.

+5% initially

Regen +10% HP per turn. Regen +20% HP per turn. Sachiko's unique skill. Starts without a star, but can be upgraded if you successfuly finish quest 29.
Chest Opening
宝箱開け
100% chance to open 1 red chest without triggering the explosion. 2 red chests 3 red chests 4 red chests Upon exhausting skill, chance to safely open red chests decreases to 60% for Rangers; other classes to 30%.
Trap Evasion
罠回避
100% chance to evade 1 trap that you triggered (stepped on). 2 traps 3 traps 4 traps Upon exhausting skill, chance to evade traps decreases to 50% for Rangers; other classes to 20%.
Drug Resistance
薬物耐性
Becomes resistant to poison, but medical healing skills* have no effect either. *Examples include Prima's healing skills and Seiirogan heal skills.

Suzume unique skill.

Assassination Knowledge
暗殺の知識
Raises 5% success chance of assassination 10% 15% 20%
Magic Talent
魔法の才能
The growth of M.ATK is higher. Can use basic magic spells. Can learn intermediate magic spells. Can learn high-end magic spells. Star-level cannot be upgraded
More stars requires less points to learn higher level spells too
Light Knowledge
光の知識
Raise effect in light based technique
Flame Knowledge
炎の知識
Raise effect in fire based technique
Ice Knowledge
氷の知識
Raise effect in ice based technique
Thunder Knowledge
雷の知識
Raise effect in lightning based technique
Darkness Knowledge
闇の知識
Raise effect in darkness based technique
Nullifying Bow
解除弓
Enemy hit with normal shooting attacks 1-3 gets ATK/DEF buffs removed (if any) It only removes existing buffs, but won't add debuffs on the enemy
Morurun Victim
モルルン被害者
Side effect of being H-ed by Rance, skill point +2 for each H session up to +10 ( The level required to H increases each time)
After Battle Recovery
戦闘後回復
HP recovered after battle Need to learn 完全復活 and 回復の雨1 before you can learn this skill
Flame Bow
火付き弓
Bow attack has flame attribute if the enemy is known to has weakness to fire Aegis's unique skill
Ice Bow
氷付き弓
Bow attack has ice attribute if the enemy is known to has weakness to ice Aegis's unique skill
Thunder Bow
雷付き弓
Bow attack has lightning attribute if the enemy is known to has weakness to lightning Aegis's unique skill
Kalar Race
カラー種
In forest environment, gain ATK+DEF buff at start of battle.

In "polluted/corrupted" environment both are debuffed at start of battle.

In neutral grounds there's no effect.

Aegis's unique skill

Quest #63 is an example of a "corrupted" area (full of ghosts). Final quest area - Tower of Babel also is an example of a "corrupted" area.

Kalar Curse
カラーの呪い
If KO'd in battle, debuff ATK and DEF of the enemy that delivered the killing blow. Aegis's unique skill

Won't work on major bosses.

Overpowering
威圧
20% chance weak encountered enemy escape. Only Kenshin and Kibako have this skill
Tactician Knowledge
軍師の知識
Random chance of giving boost to ally
Not Mature
未熟
Still very young, all stats -20% Means she's a loli and can't be H'd by Rance.

The in-game description is incorrect. The reduction only applies to the following: HP, Attack, Defense, Magic Attack, and Magic Defense.

Old Hag
ババア
HP -80% Frostbain's unique skill. She is too old. Can't be H'd by Rance.
Social Withdrawal (Hikkikomori)
引きこもり
After every battle, 20% chance of leaving party and cannot be deployed again for that quest. Aten Gnu's unique skill. Won't happen in a quest where there are no random encounters.
Treasure Chest Affinity
宝箱に好かれる
Increases chance of more treasure chests upon entering unexplored areas Tomato Purée's unique skill.
Treasure Chest Affinity 2
宝箱に好かれる2
40 Increases encounter for the rare Treasure Chest Dango monster, giving Type B rare items when killed Tomato Purée's unique skill.
Monster Knowledge
従魔の知識
Monster girl that is equipped can participate in battle This skill can only appear if the character equipped a book that you got in quest 88
Handy
ハンデ
After battle end all ally got more experience (x1.2)
Targeted Type
狙われ属性
Almost always targeted by the enemy whenever possible.

2.082: effective only for the first 5 enemy attacks then enemy's targeting gets back to random.

Unique skill for Alcott, Emi and Merim
Fame Advertisement
名声宣伝
Double the charisma points if in party at the time of finishing quest Lia's unique skill. Not applicable on quests that don't have map movement.
Skill P+
スキルP+
When the character reach Lv 10 get 10 skill point Custom character unique skill
Phoenix
フェニックス
If the character is dead after the battle is finished max HP is raised by 10 (Max 2000) Emi's unique skill
KaikaiUP
カイカイUP
Gain 1 additional Skill Point at level 5, 10, 15, 20, etc. It almost does not matter when you get this skill, all skill points that you missed will be added on next level up. In magnum, immediate gain of 10 skill points, less 1 for learning. 1 O O O O O O O Can be learned if character equips gemstone (機々械々の破片) into accessory slot. After learning this skill it can be replaced with anything else. Once learned skill remains even when character is reset due to curse.
Suzume possession
鈴女憑き
If Suzume is not in a party, Kanami gains 25% of Suzume's Attack, Hit Rate and Evasion Rate Kanami's unique skill
Artificial body
人工生命体
Regains full HP and skill charges after battle if remains alive. No level ups. Athena 2.0 unique skill
Become human
人間になる
Miracle: inside white mushi...

(奇跡は白いカブトムシの中に…)

9 Athena 2.0 unique skill
Eavesdropping
盗み聞き
Secret information coincidentally gathers around Crane Crane's unique skill
Together with Kenshin
謙信と一緒
When starting combat in a party with Kenshin gains Attack/Magic boost and restores all HP Only Katsuko and Torako have this skill
Together with Torako
虎子と一緒
When in party with Torako gains double experience after battle (until level 50) Katsuko's unique skill
Together with Katsuko
勝子と一緒
When in party with Katsuko gains double experience after battle (until level 50) Torako's unique skill
Reflector?
反射板?
Damage from light attribute attacks reduced by 80% (hmm, because of her forehead?) Magica's unique skill
False memories
偽りの記憶
No known effect except story related Aegis' unique skill
Reinforcement of multiple shot
連射増強
Increases max number of arrows that can be shot when using multiple shot skill (4 attacks) (5 attacks) (6 attacks) (7 attacks)
Bear characteristics
クマ特性
Max HP -50%

Atk +40%

Hit Rate +40%

Be stunned easily

Kuma's unique skill/liability
Labyrinth cleaning
迷宮掃除
In one quest two of less of the following things are generated (needs checking):

1. Number of monsters is decreased (lowers encounter rate)

2. Traps are removed

3. Locks from red chests are removed

Biscuetta's unique skill
Skill Fixed
スキル固定
Skills and skills points are fixed/not reset upon subsequent Morurun. 1 O O O O O O O O No skill point growth for re-leveling.
Useful only in saving hassle for characters with ample free slots.

Obtainable after 1st Morurun

(Magnum only)

Cheer from Behind
後ろから声援
45 +1% add. damage for party when character in waiting pool. Stackable.

Does not apply if learned during the current quest.

30 O O O O O O O O Skill available only when character reaches lv 45
Guidance from Behind
後ろから指導
45 +1% EXP for party when character in waiting pool. Stackable.

Does not apply if learned during the current quest.

30 O O O O O O O O Skill available only when character reaches lv 45
Bonus damage 2
ボーナスダメージ2
20 Add 50 damage to attacks that give at least 100 damage, 100 damage to attacks that give at least 500 damage, 200 damage to attacks that give at least 1000 damage World 2 skill.

Everyone can have it.

Mysterious Reset

ふしぎリセット

All party damage taken reduced by 20% 8 Reset's unique skill

Item Skills Edit

Skills available from equipping an Item. The Item will not get consumed after usage, though standard per-Quest skill usage limit still exists.

Name
Effect
Notes
世色癌を使用 Heals 50% HP of one ally 世色癌箱 grants 1 use
世色癌EX箱 grants 2 uses
世色癌EX+箱 grants 3 uses
蘇生薬を使用 Revive one ally 蘇生薬 grants 1 use
鍵使用 Opens Chests at 80% success rate 魔法の鍵 grants this skill (passive)
捕獲 Capture GalMon, success chance depends on GalMon HP 捕獲ロープ grants 2 uses
頑丈捕獲ロープ grants 8 uses
天使の鏡 Heals 20% HP for entire party, min 300 HP 天使の鏡 grants 5 uses (Marim only)

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