Fandom

AliceSoftWiki

Sengoku Rance:First Game three moves in thirteen turns

2,027pages on
this wiki
Add New Page
Comments9 Share
Sengoku Rance - banner
(c)アリスソフト
Navigation:
General Information
Lore
Story
Epilogue
Houses
Game Mechanics
Parameters & Formulae
Command Events
Commanders
Character Clears
Commander Tips
Skills
Objectives
Satisfaction Bonuses
Dungeons
Items
Item Shop
Locations
Second Game Bonuses
Free for All
Walkthrough
Tips
Extreme Games
Clear Game Report
Popularity Poll
Links
SSG
Version History
FAQ

This guide is NOT recommended for new player since it requires knowledge of the game's mechanics and therefor might spoil the fun of a first playthrough

Use it at your own discretion


This is a guide on how to get the third command flag by turn 13 on a First Game.

  • General rule: Always try to capture at least one captive per turn when you fight. Capture more if possible and be sure to recruit them ASAP as they will be vital in taking over and defending territories. Captives who are Warriors or Footsoldiers with high levels are preferred. They will be especially important in the assault on カチカチ洞窟 dungeon in turn 11.
  • General rule 2: Affection-Boosting items are important. You need them to boost Suzume by 6 affection points in turn 9. Save often, when you get an affection item from battle and it's less than 3, reload and fight the battle again until you get a good one (3 or 4).
  • Note: While this guide can also be used to get a third command flag on Second Games by turn 13, players interested in getting Princess Aki's character clear (not possible on a First Game) need to take some extra turns by following a different guide.

Turn 1 Edit

  1. Construct prison
  2. Botan hunt

Turn 2 Edit

  1. Declare war on Hara House
  2. Invade territory 1 of Ise - make sure you capture at least ONE enemy Foot Soldier.

Turn 3 Edit

Auto H Sill, Satisfaction = 0+5 = 5
Recruit captive footsoldier.
  1. Invade territory 2 of Ise.
  2. Invade territory 3 of Ise, try to capture at least one footsoldier between the two fights.
Make sure the Ashikaga House declares war on you during their phase.

Turn 4 Edit

Recruit a captive
  1. Invade territory 1 of Mamushi Oil Field.
  2. Invade territory 2 of Mamushi Oil Field.

Turn 5 Edit

Recruit a captive
  1. Invade territory 3 of Mamushi Oil Field, conquered. Satisfaction = 5+3 = 8
  2. Hear Miko rumors in Yamatai (purple event)

Turn 6 Edit

Auto H Suzume, Satisfaction = 8+5 = 13
Recruit a captive
  1. Invade territory 1 of Kyo without Rance. Attacking or defending against Ashikaga with Rance from this point on will result in instant defeat, unless you capture Yamamoto Isoroku.
  2. Visit Yamatai to H a miko. Satisfaction = 13 + 5 = 18

Turn 7 Edit

Suzume joins
  1. Invade territory 2 of Kyo
  2. Suzume purple event

Turn 8 Edit

  1. Invade territory 3 of Kyo, conquered. Ashikaga House fallen. Satisfaction = 18+5 = 23
  2. Suzume purple event (H). Satisfaction = 23 + 5 = 28

Turn 9 Edit

Recruit Yamamoto Isoroku - not required, but very handy for the upcoming dungeon - you need all the men and women you can get.
Use affection items to boost Suzume to 7 affection.
  1. Talk to Suzume, learn "Dungeon Scout(english patched 1.04)" passive skill (迷宮偵察)
  2. Explore Kachikachi Dungeon in Kyo
Try to let Hara House attack you, for captives and troop increase

Turn 10 Edit

  1. Suzume purple event (H). Satisfaction = 28+5 = 33
  2. Visit Yamatai to H a miko again OR Visit Rance's Room. Visiting the miko again will fulfill the 3 event requirement for declaration of war against the Miko Institute. Satisfaction = 33+1 = 34
Try to let Hara House attack you, for captives and troop increase

Turn 11 Edit

  1. Get to the bottom of dungeon カチカチ洞窟 in Kyo. Satisfaction = 34+1 = 35
  2. Purple event with Sill (enabled through dungeon floor event. If it doesn't appear, reload and redo dungeon). Satisfaction = 35+5 = 40.
Try to let Hara House attack you, for captives and troop increase.

Turn 12Edit

  1. Special purple event with Suzume "Plan for Dragon Palace game with Suzume" ← this event appears after Suzume's "連続射精" event
  2. Revisit Kachikachi Dungeon in Kyo. Satisfaction = 40+5 = 45
Try to let Hara House attack you, for captives and troop increase

Turn 13 Edit

  1. Invade territory 4 of Ise, conquered. Hara House fallen. Satisfaction = 45+5 = 50!
  2. Satisfaction bonus: Command Fan +1

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.