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AliceSoftWiki
Sengoku Rance - banner
(c)アリスソフト
Navigation:
General Information
Story
Epilogue
Houses
Game Mechanics
Parameters & Formulae
Command Events
Commanders
Character Clears
Commander Tips
Skills
Objectives
Satisfaction
Dungeons
Items
Item Shop
Locations
Second Game Bonuses
Free for All
Walkthrough
Tips
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CG Guide
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Popularity Poll
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Version History

Legend

Number coloring

  • Red - Special things for collection purposes (You have most of them by default)
  • Blue - Expendable items: effects upon use include troop healing and stat-boosting.
  • Green - Personal equipment: Affects the character equipping it.
  • Yellow - Global equipment: Affects everyone, but needs to be equipped by somebody to take effect.
  • Purple - Battle permits: Allows equipped units to attack and capture an enemy territory at the beginning of every end-turn phase.
NOTE: Some items cannot be unequipped once worn.

Acquisition

  • B - Obtained randomly from troop Battles (after a turn ending in 6 passes, you are guaranteed to get a Atk/Def/Int/Spd textbook from the next battle).
  • D - Obtained randomly from passing through a Dungeon floor, or when retreating from dungeon. Except for Ogre Bones (item 5), all other drops are rather rare.
  • DD - Obtained randomly from fully clearing a Dungeon.
  • DE - Obtained from rEpeating the final floor of a cleared Dungeon. (but you'll almost always receive an Ogre Bone from repeating cleared dungeons)
  • L - Obtained from Imposing a Levy
  • P - Obtained from Purupet shop
  • S - Obtained from Satisfaction Bonus (might not be available if too many other bonus options take precedence)
  • Location name - Obtained by an exploration event at the location.
  • 2nd - Can be obtained as Second Game bonus if unlocked.

NOTE: In repeating a cleared dungeon, you normally obtain 2 items. The first is usually Ogre Bones, and the second is marked DE. It is possible to obtain anything marked D instead of the Ogre Bone for the first of the two items though it is EXTREMELY rare. Additionally, there will sometimes be events that will replace an item drop.

NOTE: Imposing a levy will net Gold and either an attack, defense, or intelligence textbook. The amount of Gold gained from the levy depends on how long the province has been held (2000 G initially, but can grow to a max of 5000 G after 30 turns), while the books rotate starting with attack, then defense, then intelligence.

Items usually work in both commander and troop battles, the Murasame sword increases damage by 20% in both cases. The Orochi Fang and Ryuuguu sword only affect physical damage however. Dungeon walker does not work if the commander is switched in, and it does not work in commander battles outside of a dungeon. Town battles (ones with 10% battlefield effect) do not count for either Field battles weekly or How to seige castles.

Items 1~30 (Red/Blue)

1 2 3 4 5
ランスのエロ日記
Rance's ero diary


Keeps track of who and how many girls Rance has H-ed in JAPAN

収納箱
Storage box


For random items

収納箱【青】
Storage box (blue)


For perishables

収納箱【赤】
Storage box (red)


For equipment-ish things

鬼の骨
Ogre Bone


Trade with Purupet for items.
D

6 7 8 9 10
幸福ポックル
Happy Pokkuru


Increases commander's level by 1
Obtained by releasing 5 prisoners at once

全治全納の神
All-knowing God


All units heal by 100% Bought from item shop
P, D, 2nd

世色癌
Medicine/Seirogan


One unit healed by 50%
D, DE

百薬の超酒
Medicine Sake


One unit fully healed
D, DE

良薬アサクヒロク
Good Medicine


All units heal by 30%
D

11 12 13 14 15
やる気が出る状

Motivation Paper

Allows a commander to be used again (drag over the commander listing, then pick the commander's name).
D, DE

千利Qの茶碗
SenriQ's Cup


Increases character affection by 4 points.
B, DE

狩野A徳の掛け軸
Kanou Scroll


Increases character affection by 3 points.
B, DE

達人の太鼓
Expert's Drum


Increases character affection by 2 points.
B, DE

JAWSな屏風 JAWS Screen


Increases character affection by 1 point.
B, DE

16 17 18 19 20
攻の学習書
Attack Textbook


Increases unit's Atk by 1 (max 6).
B, D, L

防の学習書
Def Textbook


Increases unit's Def by 1 (max 6).
B, D, L

知の学習書
Int Textbook


Increases unit's Int by 1 (max 6).
B, D, L

速の学習書
Speed Textbook


Increases unit's Spd by 1 (max 6).
B, D

技の学習書
Action Textbook


Increases unit's number of actions in battle by 1 (not usable on Musketeers, Warriors, or Ninjas).
B, D

21 22 23 24 25
攻の学習書2

Attack Textbook2
Increases unit's Atk by 1.
P, B, DD, Amazon, 2nd

防の学習書2

Def Textbook2
Increase unit's Def by 1.
P, B, DD, Ezo, 2nd

知の学習書2

Int Textbook2
Increases unit's Int by 1.
B, P, DD, 2nd

速の学習書2

Speed Textbook2
Increase unit's Int by 1.
B, P, DD, Ezo, 2nd

技の学習書2

Action Textbook2
Increases unit's number of actions in battle by 1.
B, DD, Ezo

26 27 28 29 30
問答無用の赤紙
Draft Paper


Increase unit's troop size by 100
D, Kazusa 2000 (unlimited)

雇用拡大鏡
Unit Magnifier


Increase all unit's max troop size by 100
D

建設うまい棒
Construction Bar


Increase character Const skill by 1
D

口八丁手八丁味噌
Eloquent Miso


Increase character Neg skill by 1
D

サトミ発見弁
Satomi Bento


Increases character Search skill by 1
D

Items 31~75 (Green)

31 32 33 34 35
魔剣カオス
Demonic Sword Chaos


Damage +20%, cannot be removed. (Rance)

聖刀日光
Holy Sword Nikkou


Damage +20%, cannot be removed. (Kentarou)

When you enter the Demon King Route, Nikkou is automatically removed from Kentarou.

帝ハチマキ
Emperor Headband


Increases all stats by 1. Cannot be removed.
Obtain by winning the Emperor Race in the Kenshin route.

帝ソード
Emperor Sword


Increases all stats by 1. Cannot be removed.
Obtain from the 黄泉平坂 dungeon 8F in Izumo after the Orochi cave appears, or when entering the Kenshin route.

帝リング
Emperor Ring


Increases all stats by 1. Cannot be removed.
Obtain from Ashikaga Choushin after entering a non-Kenshin route, or by winning the Emperor Race in the Kenshin route.

36 37 38 39 40
パワー純金ベアー
Power Golden Bear


Attack +2.
"Golden Bear" fight event in Edo, 2nd.

うさ仮面うさ
Bunny Mask


Defense +2.
P, D, "妖怪の宝" event in Oshu (requires Kenshin), 2nd

世界のヘイホー
World's Tactics


Intelligence +2.
P, D, 2nd

素早い変な虫
Strange Quick Bug


Speed +2.
P, D, 2nd

働きバッチ
Working Bee


Increases action points by 2. When equipping, unit loses half of total troops and does not regain them when item is removed.
Texas, 2nd

41 42 43 44 45

川の口弘の介'
'Kawanokuchi Hironosuke
Increases exploration by 2.
P

大江千里眼

Ooe Senrigan
Increases exploration by 4.
DD

二枚舌三郎

Nimajita Saburou
Increases negotiation by 2.
P

根越荣太

Negoshi Eita
Increases negotiation by 4.
DD, 2nd

'匠'拓郎

Takumi Takurou
Increases construction by 4.
DD, 2nd

46 47 48 49 50
迷宮walker
Dungeon Walker


Gives four +40% buffs in dungeons. Does not apply to commander battles outside of dungeons or if the commander is switched in.
Red Helmet, 2nd

城の落とし方百選
How to Siege Castles


Gives four +50% buffs in castles. Does not apply to town battles.
Death Country, 2nd

週刊日本の野戦
Japan's Field Battles Weekly


Gives four +50% buffs in fields. Does not apply to town battles.
Oshu, 2nd

不死身稲荷御守り
Charm of the Immortal Fox Deity


When unit is annihilated in battle, ensures the commander will survive.
MAZO (requires Okita Nozomi), 2nd

丹下犬

Akashita Dog
Commander can act twice each turn, cannot be removed. Does not allow unit to defend twice a turn.
Shinano, 2nd

51 52 53 54 55
鬼畜プロマイド
Brute Photo


Increases relationship by 1 each turn. Cannot be removed.
P

ランスの愛
Rance's Love


Increases relationship by 2 each turn. Cannot be removed.
Obtain from Magic's character clear, 2nd

専属看護婦さん
Exclusive Nurse


Heals 50 troops of the equipped unit each turn.
P, DD, 2nd

人望の杖
Popularity Staff


Unit gains 20 troops each turn.
DD, low-priority start-of-turn event after Nobunaga moves to Honnouji Temple (must not have conquered other countries {vassaling is fine} or entered Kill the Monkey route), 2nd.

太古判
Seal of Approval


Allows invasion into the One-Eyed House territory.
'Seiitai Shogun:Sakanoue no Tamuramaro' fight event in Saitama

56 57 58 59 60
谷町さん
Tanimachi-san


Reduces cost by 2. Cannot be removed.
Mid Earth

谷町四丁目さん
Mr. 谷町4  Tanimachi Yonchoume-san

Reduces cost by 4. Cannot be removed.
Battleship Nagato (must have Tanimachi-san)

謎の

'ム'ラサメ
Mysterious Murasame

Increases damage dealt by 20%. Warrior unit only.
Mamushi Oil Field, 2nd

塩辛蜻蛉切り
Dragonfly Cutter


Increases counterattack damage dealt by 45%. Foot Soldier unit only.
Mikan, 2nd

曹操猛毒短刀
Sousou Poison Dagger


Increases damage dealt by 20%. Ninja unit only.
Yamatai, 2nd

61 62 63 64 65
オイウチの牙
Oiuchi Fang


Increases non-magical attack damage by 50.
DD, 2nd

魔物のみノミ
Demon-only Chisel


Non-magical damage against "monsters" with Hanny icons +50%, all others -30%. Cannot be removed. Doesn't apply to most enemies in dungeons.
DD, 2nd

竜宮秘剣浦死丸
Ryuuguu Sword Urashimaru


Increases non-magical attack damage dealt by 100.
Complete the event at the カチカチ洞窟 dungeon in Kyo (requires Step 4 of Suzume's character clear events), 2nd

青いの印籠
Blue Seal Case


Damage received -30%. Overriden by Foot Soldier guard. Works in all types of battle.
Vassal the Tokugawa House and do the 'Steal heirloom from Tokugawa Ieyasu' event, 2nd

痛点

'欠'く兜
Pain Point Removing Helm

Non-magical damage received -50. Overriden by Foot Soldier guard.
Naniwa, DD, 2nd

66 67 68 69 70

ど根性鎧
Guts Armor

Non-magical damage received -100. Overriden by Foot Soldier guard.
DD, 2nd, Akaheru Dungeon

カンゾウ面

Kanzou Mask
Damage received -50%. Ninja units only.
"猿狩り / Monkey Hunt" fight event in Himeji (requires Yuzuhara Yuzumi cleared), 2nd

黄泉時計
Underworld Clock


Battle starts with 5 less turns.
DD, 2nd

黄金マスク
Golden Mask


Damage received from "monsters" -50%.
Cairo, 2nd

守り紙様
Protection Paper


Sets up a guard shikigami at the beginning of battle.
Talk to the heroine after route is established (True History = Kouhime), 2nd

71 72 73 74 75
殺傷石
Youkai Stone / Sesshouseki


Event item for Omachi
Annihilate Omachi's unit in battle

上杉突撃隊
Uesugi Charge Unit


Female Warrior unit gains 1000 troops, sold troops worth 0 gold. Cannot be removed.
P

将軍護衛隊
Commander Guards


Unit gains 5000 troops, all stats -2, sold troops worth 0 gold. Cannot be removed.
P

武田騎馬軍団
Cavalry Assault Team


Cavalry unit gains 1000 troops, sold troops worth 0 gold. Cannot be removed.
P

戦巫女戦隊
Battle Miko Unit


Miko unit gains 1000 troops, sold troops worth 0 gold. Cannot be removed.
P

Items 76~90 (Yellow/Purple)

76 77 78 79 80
頭金地蔵
Head-gold Statue

Increase income per turn by 10%.
P, 2nd
半金地蔵
Half-gold Statue

Increase income per turn by 10%.
Tokaido, 2nd
全金地蔵
All-gold Statue

Increase income per turn by 10%.
DD, 2nd

割引入隊券
Recruit Discount Ticket

Decrease recruit cost of increasing troop size by 12 gold.
Izumo

戦地特派員
Battlefield correspondent

Decreases points needed for scouting by 4.
S, 2nd
81 82 83 84 85
黒医三連星
Black Tri-Star Doctors

Heals every unit by 3 people per turn.
Complete Kaguya Event at Mikawa, 2nd
五レンジャー
Five Rangers

Heals every unit by 5 people per turn.
Shinano, 2nd
高野の7人
Takano Seven

Heals every unit by 7 people per turn.
S, 2nd
九ピー
Kewpie

Heals every unit by 9 people per turn.
D, 2nd
マネキン猫
Mannequin Cat

Increases troop size of all units by 1 per turn. Character is automatically marked as exhausted at the beginning of each turn (but can act normally in dungeon battles). Can only be removed by using Motivation Paper (item #11) to refresh character, so equip with care.
S
86 87 88 89 90
作戦許可証(足)
Battle Permit (footsoldier)

Permits the unit to attack enemies autonomously. Can only be equipped on a footsoldier unit with 1000 or more troops.
作戦許可証(武)
Battle Permit (Warrior)

Permits the unit to attack enemies autonomously. Can only be equipped on a Warrior unit with 1000 or more troops.
作戦許可証(忍)
Battle Permit (ninja)

Permits the unit to attack enemies autonomously. Can only be equipped on a ninja unit with 1000 or more troops.
作戦許可証(軍)
Battle Permit (tactician)

Permits the unit to attack enemies autonomously. Can only be equipped on a tactician unit with 1000 or more troops.
作戦許可証(陰)
Battle Permit (diviner)

Permits the unit to attack enemies autonomously. Can only be equipped on a diviner unit with 1000 or more troops.
  • All Operation permits are acquired automatically at turn 61 or as Second Game bonuses.
  • Since acquisition of permits is a beginning of turn event, it is possible for the event to be preempted by high-priority events. (For example, in this editor's last game it took until turn 66 due to consecutive storyline events.)
  • To successfully use permits, it counts how many troops your equipped unit currently has, not their maximum, so be sure to heal them to 1000 first.
  • Permit holders always reclaim territories in your provinces before attacking enemy territory. Note that they are not intelligent in how they do this - it's random.
  • All attacks with permits are always successful, except attacks on Demon Army controlled territory in the Africa areas (including Senkan Nagato) in the True Route. However the attacking troop may lose more than 1000 troops. Thus it may be more advantageous to leave battle permit holders' troop sizes at 1000.
  • You may gain stat increase books from battle permit attacks. The condition for this is unknown, but while the type of book may change from reloading, when you get the book does not. You cannot gain a book of skill (increase action points) this way. (needs confirmation) However, you can gain books of speed, which are rarer than attack, defence, and intelligence books as they cannot be gained from imposing a levy.
  • Permits cannot be used to take over the last territory of a province.
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